A handmade Sculpture I created during Anatomy and Character Design class at Games Academy.
The Sculpture is entirely made out of super sculpey, burned, coated and hand painted.
Photos done by
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This is a collection of personal work and older stuff i've done!
Please note that some of those creations do not reflect my current skill level but are still worth a watch!
During my time at Vancouver Film School I animated and directed this shortfilm
Everything was done on paper and scanned in to be colored digitally
It took me 6 full weeks, roughly 150 pencils and a stack of paper high enough to go to my knees
Please turn on sound!
A variaty of life drawing poses and sketches I still enjoy today
Everything was done on paper with ink
This was our last term game that we created at Games Academy
It was my responsibility to create all art assets, backgrounds, animations as well as Game Design together with Daniel.
Programs I used: 2D Spine-Animation-, Adobe Photoshop, Adobe Animate -Vector Graphics-
Genre: Puzzle game for mobile and tablet
Daniel Pochert Programming as well as Game Design.
Ben Vehling did Management and Presentations as our Producer.
Together we had roughly 60 hours to create the entire game over a duration of 7 Weeks.
Feel free to play and download the game here
This was my first term game that we created at Games Academy.
I was responsible for all 2D game assets and some game design aspects as well as storytelling
Genre: Story-driven puzzle-shooter in steampunk setting taking place in London 1851.
Programs I used: Adobe Photoshop, Adobe illustrator, Adobe After Effects
Raphael Koller for 3D art
Carsten Scheer for Game Design
Christoph Potas and Viktor Pekar for programming
Manfred Tausch for ingame Music, Henrike von Bayer for the Cello
Viktor Pekar as our Producer
Together we had roughly 70 hours to create the entire game over a duration of 8 weeks
To play the game and for more information click here
I wanted to create my own Spine-Girl to create a variaty of animations.
The Character was done by me in Photoshop and animated in Spine
A Personal Project of some female Warriors inspired by the Zodiac Signs
The greyscale was done fully on Paper with Aquarelle and then colored in Photoshop
Characters done with the underwater Theme
All Characters where done in Photoshop
During the finishing of my Art Program at Games Academy I wanted to create the Robin Hood characters with a more realistic approach.
Some Armory practice for female knights